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Did stuff over the weekend. The most important was "I GOT AN INFLATABLE DALEK"
How cool is that?
Took a lot of puff to blow up though (no, I know what you're thinking. And no)

But anyway, we now have a 4ft tall Dalek sitting (or standing, or whatever) in the hallway.
I think I'll have to find somewhere useful to park him. Or her.
Do Daleks have names? (or even genders) Other than 'Supreme Dalek' 'Ultimate Leader' or whatever?
And if so, what should we call this Dalek?

Briefly, Friday was pub night. Got into a discussion that over legalising drugs.

My opinion is that all drugs should be legalised. OK, so they're harmful. That doesn't stop people from doing them. But what it does do is regulates the supply, so it's available, it's not cut with anything really unpleasant (eg. cannabis resin cut with cocaine) and it's taxed, so there's at least some revenue being generated to cope with drugs related medical bills.
It also means that if it's available and controlled, you start greatly reducing drug related crime. A figure I heard (which may mean it's utter bollocks) was that 60-70% of crimes are drug related. If the supply were controlled, and 'appropriately' price, then that problem would be greatly reduced.

IMHO one of the ways in which drugs destroy lives, is a criminal record for a 'one off stupid mistake'. OK, that's not always the case, but if someone gets busted for doing drugs, then chances are it'll wreck their employment prospects. After all, who want's to hire a junkie?

I daresay it'll never happen. The political capital to be made either way is just too great. Look at the outrage and protest moving cannabis from class B to class C provoked.


Anyways. Saturday was cocktails and steak in Old Orleans. They got very busy, and their services wasn't particularly amazing. (We were waiting a long time for a table). Don't think I'll bother again. Especially not on a saturday. A 20oz steak is a wonderous thing though.

Sinergy on Sunday, went ... well fairly well. Lots of plot got shot. It seems that Old Chris won't be returning - he just 'didn't get on with it'. The two hour wait before session start probably didn't help, and the fact that SINergy is cliquey. Oh and the very obvious line drawn between NPCs and PCs by some. "Oh it's an NPC. I'll shoot it.".

Had a few people upset by getting characters iced. Ones I noticed were Tyrell and Redball. The former was executed by another PC (which sucks, really, 'specially when it's _quite_ as overkill as mader-atcher). The latter had his brain broken by a demo charge in a thingy. Which was a little unfortunate, cos the demolitions guy didn't spot it. (On an OC note, Grr. Could have really used a ninja transmitter like that).

I'm not quite sure where I stand on player death. It's one of these 'yeah it sucks, get over it'. But then again, I know how much I hate to lose characters that I have plans for. And then again, if it's blatantly something that's going to get them killed - like, for example setting
yourself up in direct conflict with another PC, and finishing off everyone you drop during session, or doing some utterly insane things in cyberspace - well, then it hardly seems fair to keep fudging things so they _do_ stay alive. Perhaps the problem with SINergy is the different treatment. I've only rarely seen 'established' characters getting killed in anything other than scripted events. Part of that, I'm sure, is due to general combat hardness. The rest? well.

I think I'd be annoyed to lose Marcus, and would probably sulk about it for a while. And then I'd have to go think up a new idea. One which I could blag carrying my assault rifle IC.

Is it just me though, or did SINergy seem a little more 'forced' last session than usual? I guess that's due to 'real life constraints' (and there have been some, with various people who help run the show). I think D&G are actually doing well, at a hard task. But they really need to delegate more. There was one situation of a plot occurance where their response was 'great, let's do it'. And the person expecting to 'do' the plot was waiting for someone to come and say 'OK, let's go then'. Which of course never happened. Something like that is trivially avoided by a little more communication. I appreciate that there's business, but it still feels
like a bit of a kick in the knackers to get ignored.

Should I volunteer to take on a 'more active role' (As in, try and take a hand in co-ordinating a "plot ref team") (Feedback requested on this, even if it is a 'don't touch it, it'll be hell', I _think_ I'd be prepared to try and do it, but...)



Monday was D&D. Fun session. Bit of hack and slash. Oh and then the bard set fire to a vat full of petrol-equivalent and made a big boom. Which I suppose in theory could have been a "You're all first level. You're all dead.". But it wasn't quite that violent, and the torch was 'tossed' in to the vat.

I definitely notice a big difference in game style depending on the player team. And the level of prep from the GM (That was mostly an old idea, that I'd sort of planned for SH, but seemed to work).

Oh well, back to work. Email posting rocks. I write this in Lotus Notes,
and it looks like I'm working. Fantastic.

(Edit: Except PBE reformats my text to be 80cols. Which is evil when doing HTML on an LJ. Probably lotus notes trying to be politically correct)
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December 2015

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